Intro Last part we successfully installed the trap handler and force the wave to trap - now it is time to communicate with the host and wrap this up! compile a trap handler ✔️ upload the tr...
Making an AMDGPU debugger part III - Trap handler
Intro We have a development environment going now, so it is time to execute on our first piece of the puzzle - installing the trap handler. compile a trap handler ✔️ upload the trap handler...
Making an AMDGPU debugger part II - The Devk
Intro After Part I, the plan was formed, but there is an issue - stopping a wave on the graphics ring will hang the GPU. This in turn will also hang the desktop on Linux currently, so it is not f...
Making an AMDGPU debugger part I - The Plan
Intro GPUs are complex beasts - and certainly more mysterious in some ways than CPUs which come with ample amounts of documentation and manuals. Aspiring graphics programmers (too insignificant to...
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